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設立日 1975年4月6日
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Mastering Kiting in Tower Rush
Instead, victory often hinges on micro-interactions: precise unit placements that manipulate the enemy AI.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
The Most Important Placement
This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.
If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.
- The Ice Golem is the undisputed king of kiting.
- Know the aggro range of every card.
- Combine the pull with a slowing spell.
Advanced AI Manipulation
Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.
The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
| The Bait | Enemy Type |
|---|---|
| Frost Giant | Melee swarms, heavy single-hitters, slow-moving bruisers |
| Skeletons | They force the enemy to stop and attack three separate times |
The Psychological Impact
Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.
You dictate exactly where the enemy moves, effectively taking control of their army away from them.
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